Description
| Product ID: | 9781484244265 |
| Product Form: | Hardback |
| Country of Manufacture: | US |
| Title: | Ray Tracing Gems |
| Subtitle: | High-Quality and Real-Time Rendering with DXR and Other APIs |
| Authors: | Author: Eric Haines, Tomas Akenine-Moller |
| Page Count: | 607 |
| Subjects: | Games development and programming, Games development & programming, Graphics programming, Computer vision, Graphics programming, Computer vision |
| Description: | This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. What you'll learn: The latest ray tracing techniques for developing real-time applications in multiple domainsGuidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR)How to implement high-performance graphics for interactive visualizations, games, simulations, and moreWho this book is for:Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing Students looking to learn about best practices in these areasEnthusiasts who want to understand and experiment with their new GPUs This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. What you''ll learn:
Who this book is for:
|
| Imprint Name: | APress |
| Publisher Name: | APress |
| Country of Publication: | GB |
| Publishing Date: | 2019-02-26 |