Description
| Product ID: | 9781138336810 |
| Product Form: | Paperback / softback |
| Country of Manufacture: | GB |
| Title: | Learning C# Programming with Unity 3D, second edition |
| Authors: | Author: Alex Okita |
| Page Count: | 690 |
| Subjects: | Digital animation, Digital animation, Games development and programming, Games development & programming |
| Description: | Select Guide Rating Designed to provide enough familiarity in a programmign language to be immediately productiove. Covers how C# is sued to make a game in Unity 3D. Learning C# Programming with Unity 3D, Second Edition is for the novice game programmer without any prior programming experience. Readers will learn how C# is used to make a game in Unity 3D. Many example projects provide working code to learn from and experiment with. As C# evolves, Unity 3D evolves along with it. Many new features and aspects of C# are included and explained. Common programming tasks are taught by way of making working game mechanics. The reader will understand how to read and apply C# in Unity 3D and apply that knowledge to other development environments that use C#. New to this edition: includes latest C# language features and useful tools included with the .NET library like LINQ, Local Functions Tuples, and more! Key Features
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| Imprint Name: | CRC Press |
| Publisher Name: | Taylor & Francis Ltd |
| Country of Publication: | GB |
| Publishing Date: | 2019-09-25 |