Use coupon code “MARCH20” for a 20% discount on all items! Valid until 31-03-2025

Site Logo
Search Suggestions

      Royal Mail  express delivery to UK destinations

      Regular sales and promotions

      Stock updates every 20 minutes!

      Situational Game Design

      1 in stock

      Firm sale: non returnable item
      SKU 9781138031814 Categories ,
      Select Guide Rating
      Starting from simple concepts, the book advances step-by-step to build up a set of practical tools for designing player-centric playful situations. While these tools provide a fresh perspective on familiar design challenges as well as those overlooked by more transactional des...

      £44.99

      Buy new:

      Delivery: UK delivery Only. Usually dispatched in 1-2 working days.

      Shipping costs: All shipping costs calculated in the cart or during the checkout process.

      Standard service (normally 2-3 working days): 48hr Tracked service.

      Premium service (next working day): 24hr Tracked service – signature service included.

      Royal mail: 24 & 48hr Tracked: Trackable items weighing up to 20kg are tracked to door and are inclusive of text and email with ‘Leave in Safe Place’ options, but are non-signature services. Examples of service expected: Standard 48hr service – if ordered before 3pm on Thursday then expected delivery would be on Saturday. If Premium 24hr service used, then expected delivery would be Friday.

      Signature Service: This service is only available for tracked items.

      Leave in Safe Place: This option is available at no additional charge for tracked services.

      Description

      Product ID:9781138031814
      Product Form:Paperback / softback
      Country of Manufacture:GB
      Title:Situational Game Design
      Authors:Author: Brian Upton
      Page Count:119
      Subjects:Digital animation, Digital animation
      Description:Select Guide Rating
      Starting from simple concepts, the book advances step-by-step to build up a set of practical tools for designing player-centric playful situations. While these tools provide a fresh perspective on familiar design challenges as well as those overlooked by more transactional design paradigms.

      Situational Design lays out a new methodology for designing and critiquing videogames. While most game design books focus on games as formal systems, Situational Design concentrates squarely on player experience. It looks at how playfulness is not a property of a game considered in isolation, but rather the result of the intersection of a game with an appropriate player. Starting from simple concepts, the book advances step-by-step to build up a set of practical tools for designing player-centric playful situations. While these tools provide a fresh perspective on familiar design challenges as well as those overlooked by more transactional design paradigms.

       

       

      Key Features

      Introduces a new methodology of game design that concentrates on moment-to-moment player experience

    • Provides practical design heuristics for designing playful situations in all types of games
    • Offers groundbreaking techniques for designing non-interactive play spaces
    • Teaches designers how to create games that function as performances
    • Provides a roadmap for the evolution of games as an art form.

    • Imprint Name:CRC Press
      Publisher Name:Taylor & Francis Ltd
      Country of Publication:GB
      Publishing Date:2017-10-31

      Additional information

      Weight210 g
      Dimensions156 × 233 × 10 mm