Description
| Product ID: | 9781032344850 |
| Product Form: | Paperback / softback |
| Country of Manufacture: | GB |
| Title: | The Science of Esports |
| Authors: | Author: Craig McNulty, Remco Polman, Matthew Watson, Kabir Bubna |
| Page Count: | 152 |
| Subjects: | The arts: general topics, The arts: general issues, Digital animation, Games development and programming, Sports management and facilities, Sports training and coaching, Digital animation, Games development & programming, Sports management & facilities, Sports training & coaching |
| Description: | Select Guide Rating The Science of Esports draws from contemporary research and coach expertise to examine esports athlete health and performance from a range of disciplinary perspectives, including physiology, psychology, sociology, and nutrition. The Science of Esports draws from contemporary research and coach expertise to examine esports athlete health and performance from a range of disciplinary perspectives, including physiology, psychology, sociology, and nutrition. The rapid expansion of the esports industry has elevated competitive video gaming into the realm of high performance, requiring players, coaches, and practitioners to implement interdisciplinary approaches to performance support. The book covers key topic areas such as:
This book includes worked examples and case studies to allow immediate implementation into practice for esports athletes and coaches. It summarises the current state of research to inform researchers and identify gaps in knowledge. This book is critical reading for students of esports and related courses. It serves as the first scientific resource designed to provide athletes, coaches, and practitioners with interdisciplinary insights into esports health and performance. |
| Imprint Name: | Routledge |
| Publisher Name: | Taylor & Francis Ltd |
| Country of Publication: | GB |
| Publishing Date: | 2023-11-10 |