Description
| Product ID: | 9780128006450 |
| Product Form: | Hardback |
| Country of Manufacture: | US |
| Title: | Physically Based Rendering |
| Subtitle: | From Theory to Implementation |
| Authors: | Author: Greg Humphreys, Wenzel Jakob, Matt Pharr |
| Page Count: | 1266 |
| Subjects: | 3D graphics and modelling, 3D graphics & modelling |
| Description: | Select Guide Rating Physically Based Rendering: From Theory to Implementation, Third Edition, describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combine human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, users will learn to design and employ a fully-featured rendering system for creating stunning imagery. This completely updated and revised edition includes new coverage on ray-tracing hair and curves primitives, numerical precision issues with ray tracing, LBVHs, realistic camera models, the measurement equation, and much more. It is a must-have, full color resource on physically-based rendering. |
| Imprint Name: | Morgan Kaufmann Publishers In |
| Publisher Name: | Elsevier Science & Technology |
| Country of Publication: | GB |
| Publishing Date: | 2016-11-21 |